If your debanded clip had very little grain compared to parts with no
banding, you should consider using a separate function to add matched
grain so the scenes blend together easier. If there was lots of grain,
you might want to consider adptvgrnMod
, adaptive_grain
or
GrainFactory3
; for less obvious grain or simply for brighter scenes
where there'd usually be very little grain, you can also use
grain.Add
. The topic of grainers will be further elaborated later in
the graining section.
Here's an example from Mirai: